In the 11th episode of the FSFE Software Freedom Podcast, I joined my colleague Bonnie Mehring to discuss the REUSE initiative and the newly launched REUSE Booster programme. This marked the first time that an FSFE staff member appeared on the podcast, and it was a great opportunity to provide an accessible introduction to REUSE for listeners who might find software licensing complex and intimidating. As the FSFE programme manager responsible for REUSE and one of the REUSE tool’s maintainers, I shared insights into how REUSE makes licensing easier for both developers and users.
At OW2con 2021, I presented REUSE to an audience deeply involved in Open Source infrastructure projects and close to public authorities and French businesses. The talk emphasized how REUSE makes Free Software licensing accessible and manageable for everyone – from individual developers to large organizations managing complex codebases. This was particularly relevant for the OW2 community, where projects often involve multiple contributors, dependencies, and licensing considerations across international boundaries.
At LibrePlanet 2021, I presented the REUSE initiative as a set of best practices for declaring copyright and licenses in Free Software projects. LibrePlanet is the Free Software Foundation’s annual conference celebrating software freedom, making it an ideal venue to discuss how REUSE helps uphold the principles that the community values most. The talk focused on how clear licensing and copyright information benefits both developers and users of Free Software.
At FOSDEM 2021, I participated in the annual panel of Legal & Policy DevRoom organizers where we discussed the hot topics from the track’s presentations that year. This panel tradition brings together the organizers to reflect on the most pressing legal and policy issues facing Free and Open Source Software, based on the talks and discussions throughout the day. It provided an opportunity to synthesize the diverse perspectives presented in the DevRoom and look ahead to emerging challenges.
At FOSDEM 2021, I delivered a presentation on REUSE best practices for declaring copyright and licenses in Free and Open Source Software projects. The talk was part of FOSDEM’s OpenChain track, where developers and legal professionals gather to discuss these critical topics. I focused on how REUSE provides a practical, standardized approach to one of the most common yet frustrating problems in FOSS development: maintaining clear licensing information.
In the recent weeks and months, the FSFE Web Team has been doing some heavy work on the FSFE website. We moved and replaced thousands of files and their respective links to improve the structure of a historically grown website (19+ years, 23243 files, almost 39k commits). But how to do that most efficiently in a version controlled system like Git?
For the 4th time, and less than 5 months after the last meeting, the FSFE System Hackers met in person to coordinate their activities, work on complex issues, and exchange know-how. This time, we chose yet another town familiar to one of our team members as venue – Lyon in France. What follows is a report of this gathering that happened shortly before #stayhome became the order of the day.
A few days ago I’ve sent an announcement email for today’s I Love Free Software Day to a large bunch of people. Most of the remarkably many replies have been positive and a pure joy to read, but some were a bit sceptical and critical. These came from Free Software contributors who are maintaining and helping projects that they think nobody knows and sees – not because these software projects are unused, but because they are small, a building block for other, more popular applications.
At FOSDEM 2020, I presented “Go REUSE to license your code” in the Legal and Policy Issues Devroom. This talk marked an important milestone in the REUSE initiative’s evolution, as we were seeing increasing adoption across diverse projects and growing recognition of licensing clarity as a critical aspect of software quality. The presentation encouraged developers to adopt REUSE practices for their own projects, showing that proper licensing doesn’t have to be complicated or time-consuming.